Happy Halloween! Since monsters have been a race tag that seemed to function as a theme, we’re introducing the fiend theme tag to make that official.
Go on!
Themes and Relationships
The following toons are now fiends:
- Monster Tweety
- Revenant Road Runner
- Yokai Taz
- O’Pat
- Phantom Le Pew
- Ralph the Vampire
- Monster Foghorn
- Gossamer
All toons listed gained a friendship skill with fiends, most replacing a previous friendship.
- Monster Tweety (rework)
- *NEW* Bravery’s End (Leadership Passive)
- For each fiend team member, all enemies:
- Start a Battle with Attack Down
- Have a -25% chance to gain Taunt while this Toon is in battle.
- For each fiend team member, all enemies:
- Bottled Anger (Basic Attack):
- Deal 110% damage to target enemy. This is always a critical hit.
- Deal 110% damage to target enemy. This is always a critical hit.
- Claws in the Dark (Passive)
- Whenever a team member hides, grant them 5 Critical Chance Up. At the start of battle, hide all fiend allies.
- Whenever a team member hides, grant them 5 Critical Chance Up. At the start of battle, hide all fiend allies.
- Inner Demon (Activated)
- Deal 150% damage to target enemy, hiding the ally with the highest Attack.
- Deal 150% damage to target enemy, hiding the ally with the highest Attack.
- Missing Morsel (Passive)
- Whenever an enemy steals, if this toon isn’t incapacitated, attack all enemies for 125% damage.
- *NEW* Bravery’s End (Leadership Passive)
Monster Tweety caught up to his name, bringing lethality to the new fiend theme with Hidden-based utility and a conspicuous inability to share food. He’s like a death metal Big Bird, so spooky his enemies can’t even bring themselves to Taunt.
- Phantom Le Pew (Buff)
- Attack: +10.3 %
- That scent which Calls (Passive)
- The first time this toon deals damage, the target becomes its Beloved for the rest of battle. Whenever that toon is defeated, gain+50% Attack for the rest of battle.
- The first time this toon deals damage, the target becomes its Beloved for the rest of battle. Whenever that toon is defeated, gain+50% Attack for the rest of battle.
- Strange Pew-et (Activated)
- Gain +10% Attack until end of turn for each Debuff on this toon’s Beloved, then deal 140% damage to target enemy.
Damage, damage, damage.
- Gain +10% Attack until end of turn for each Debuff on this toon’s Beloved, then deal 140% damage to target enemy.
- Attack: +10.3 %
- Monster Foghorn (Buff)
- Eye Throw (Basic Attack)
- Deal 100% damage to target enemy, gaining 2 Defense Up for the rest of battle.
- Deal 100% damage to target enemy, gaining 2 Defense Up for the rest of battle.
- Lightning Strike (Activated)
- Deal 155% damage to target enemy with 100% Lifesteal. This attack is undodgeable.
- Deal 155% damage to target enemy with 100% Lifesteal. This attack is undodgeable.
- Bodies-Guard (Passive)
- Whenever an ally’s health falls below 35%, gain Taunt for 2 turns, granting this toon and that ally Sure Critical.
- Whenever an ally’s health falls below 35%, gain Taunt for 2 turns, granting this toon and that ally Sure Critical.
- Bad Memories (Passive)
- Whenever this toon takes or lands a critical hit, it gains 4 Speed Up.
- Eye Throw (Basic Attack)
Frankenfog is an old toon who still pulls his weight, so these upgrades are just quality-of-life sprinklings of spooky spice.
- O’Pat (Buff)
- Pot of Gold (Passive)
- While this toon is in battle, each turn, a random enemy has the Pot of Gold. Whenever a team member hits that enemy, heal your team for 20% Max Health and grant them Critical Chance Up.
- While this toon is in battle, each turn, a random enemy has the Pot of Gold. Whenever a team member hits that enemy, heal your team for 20% Max Health and grant them Critical Chance Up.
- Pot of Gold (Passive)
O’Pat’s main heal should now provide a better payoff for the challenge. It’s especially good with Monster Tweety on an all-fiends team, against which enemies can’t hide the Pot behind Taunt.
~ Leopold