With the ACME Computers latest programmed explosion, we unfortunately didn’t put all of the rework details in the last blogpost. This should be final changes to the Anubis K-9, Henry Horus and we’re adding Thoth Beaky in there, as some of it was left out.

The changes are to Anubis’ Keep the Obsidian Gate, Henery Horus’ Worlds Above and Thoth Beaky’s Judge Unjust and Bring Balance, and the stat rebalancing for Athena Petunia and Hermes Road Runner

Anubis K-9

  • Added to theme: Pyramid (dual-theme with Divine)
StatOld ValueNew Value
Attack257340
Defense183232
Health509643
Speed160193
Skill NameOldNew
Gift of the NileDeal 100% damage to target enemy, Healing the team member with the highest Attack for 10% Max Health.Deal 100% damage to target enemy, healing this toon and the ally with the highest Defense for 10% Max Health.
Crook & FlailDeal 100% damage to target enemy and 100% damage to the enemy with lowest Defense.Deal 100% damage to target enemy and 100% damage to the enemy with lowest Defense, inflicting 2 Critical Defense Down for 2 turns on both.
Golden FangWhenever a team member is healed, grant it 3 Attack Up.Once per each team member’s turn, whenever a team member is healed, grant it 3 Attack Up. While in Alliance Wars, once per each team member’s turn, when they are damaged, grant them 2 Defense Up.
Glorious ReturnRevive a random ally at 50% Max Health, granting all allies 3 Piercing Up for 2 turns. Gain 3 Attack Up for the rest of battle.Revive a random ally at 50% Max Health. Then grant all team members 2 Piercing Up for 2 turns and gain 3 Attack Up for 4 turns.
Keeper of the DeadWhenever a team member revives, grant it 5 Attack Up for the rest of battle. If it’s Divine, inflict all enemies with 5 Defense Down for the rest of battle.Whenever an Ally is revived, grant it 5 Attack Up for 3 turns. If it’s Divine, inflict all enemies with 5 Critical Defense Down.
Cross the VeilDeal 10% damage to all enemies for each buff on the most-damaged ally, then defeat that ally. Whenever a Divine toon defeats an enemy, reset this skill’s cooldown.Deal 10% damage to all enemies for each Buff (up to 10) on the most injured ally, then defeat that ally. Whenever a Divine toon defeats an enemy, reset this skill’s cooldown. This ability does not end the turn.
Keep the Obsidian GateThe first time each Divine ally is defeated, gain 100% Turn Meter.Complete Rework
While this toon remains in Battle, while any ally is defeated, all Divine team members have +50% Lifesteal and +50% Debuff Resistance, and if no ally is defeated, +25% Tenacity and +25 Critical Hit chance.
Archetype PassiveStrength (+30% Attack)Amped Up (+15% Speed and Critical Chance)

Henery Horus

  • Added to theme: Pyramid (dual-theme with Divine)
StatOld ValueNew Value
Attack284363
Defense187251
Health420609
Speed164179
Eye of the SunDeal 110% damage to target enemy with +50% Piercing.Deal 110% damage to target enemy with +50% Piercing. While in Alliance Wars, inflict 2 Defense Down as well.
Eye of the MoonDeal 115% damage to target enemy with +100% Lifesteal.Deal 110% damage to target enemy with +100% Lifesteal. While in Alliance Wars, inflict 2 Defense Down as well.
Heaven’s FireWhenever a divine team member Revives, it deals 125% damage to all enemies. If it’s this toon, grant Taunt to the enemy with the highest Attack.While this toon remains in battle, once per team member and unless Incapacitated, whenever a Divine team member is Revived, they deal an undodgeable and uncounterable 100% damage to all enemies. Whenever a team member is Revived, grant them 3 Critical Chance Up.
Righteous ReturnRevive a random ally at 50% Max Health, dealing 160% damage to target enemy.Revive a random ally at 50% Max Health, dealing 175% damage to target enemy. If this defeats an enemy, reset the cooldown of this skill.
Worlds AboveWhile this toon is in battle, your team has +5% Attack for each Divine team member.While this toon is in battle, team members have +5% Attack for each undefeated ally they have, and Divine team members have +10% Speed if any allies are defeated.

Thoth Beaky

We’ll be slightly tweaking Judge Unjust so that Thoth can better hold the lines as his team prepares to unleash their divine wrath:

Skill NameOldNew
Judge UnjustWhenever an ally is defeated, unless Incapacitated, inflict 3 Attack Down on all enemies, heal for 15% Max Health, and if this toon lacks Taunt, gain Taunt.Whenever an ally is defeated, unless Incapacitated, inflict 5 Attack Down on all enemies, heal for 25% Max Health, and if this toon lacks Taunt, gain Taunt.
Bring BalanceWhile this toon remains in battle, unless incapacitated, whenever a team member is damaged, inflict Attack Down on the attacking enemy, and while any ally is defeated, your team has +25% Defense.Removed Unless Incapacitated clause, text adjustments
Whenever a team member is damaged, inflict Attack Down on the attacking enemy, and, while this toon remains in battle, team members have +25% Defense while any ally is defeated.

Athena Petunia

StatOld ValueNew Value
Attack225308
Defense250323
Health506634
Speed144161

Hermes Road Runner

StatOld ValueNew Value
Attack200269
Defense172232
Health451603
Speed227