Hey loonerinos! It was only a matter of time before the Navy arrived to restore order along the lawless coast of Tasmania. With an ‘all hands on deck’ attitude, this team Assists one another and keeps the worst of the damage at bay with Evasive Maneuvers.

Let’s step aboard and meet the crew!
SAILOR RALPH

Adrift between the classroom and the thundering seas, Ralph Phillips imagines himself as a sailor in the Navy. From the outset, this Attacker navigates with caution, gaining Evasive Maneuvers at the start of battle and granting it to all Navy members when an ally is defeated. He keeps the pressure high by routinely granting Attack and Piercing buffs to his team while increasing Max Health on those who Assist. When the Pirates loom on the horizon, he ensures his team consistently gains Evasive Maneuvers, and also rallies them to follow as he boldly charges Into the Deep.

His Legendary passive enhances the crew’s Evasive Maneuvers by boosting their Recovery and resistance to Stun.

CAPTAIN BLIGH

Captain Bligh runs a tight ship. As the Defender, he easily gains Evasive Maneuvers when he lacks it and also grants it to his team if he loses Taunt. He keeps all the sailors in line, calling random allies to Assist him while restoring their Max Health. His unshakable authority makes him immune to all Stat Downs and under his command, the crew holds steady with Defenders resisting Defense Down, Attackers resisting Attack Down, and Support toons resisting Speed Down. This captain’s call for mutiny empowers the whole team, and with the First Mate’s support, also revives the fallen.

GOOFY SAILORS

Mac and Tosh proudly sail with the Navy, taking their post as Attackers for the team. These Goofy Sailors keep things in order by inflicting random Stat Downs and removing random Stat Ups, ensuring any ally who Assists always gains Piercing Up. Ever ready to lend a hand, they passively attack foes who fall low on health during any ally’s turn. With these gophers at the wheel, enemies are bound to get swept up in a Cross-Current and thrown off course.

FIRST MATE PORKY

As the steadfast Support for the Navy, First Mate Porky keeps the crew afloat with timely healing, restoring their vitality with Heal Over Time and boosting their momentum with Turn Meter. Enemies struggle to gain ground as he removes their Stat Ups and reinforces his team’s Piercing, calling for Assists to maintain the pressure. He anticipates threats by healing or granting Evasive Maneuvers to the most vulnerable crewmates when the strongest enemy Attacker makes their move. His Unsinkable Spirit keeps the whole crew standing.

That’s all folks! We hope the Navy team steers you through the roughest of waters. Thanks for playing and Happy Mayhem-ing!




