**UPDATE**

Now that Chungus Claus has returned from his yearly trip around the World of Mayhem, he can get that update the rest of the Nice List team had before the holiday. Look for the following updates coming Friday, January 6th, 2023.

Chungus Claus

StatOld ValueNew Value
Attack238272
Defense248253
Health630646
Speed154171
Skill NameOld DescriptionNew Description
Jolly Old ChungusAll Nice List team members start battle with a Gift Bag containing 3 random Special Stat Up and 3 random Stat Up. Whenever a team member inflicts Silence or Stun on an enemy, add a random non-Taunt Buff to all team member’s Gift Bags.All Nice List team members start battle with a Gift Bag containing 3 random Special Stat Up and 3 random Stat Up. Whenever a team member inflicts Silence, Freeze, or Stun on an enemy, add a random Stat Up or Special Stat Up to all team member’s Gift Bags.

Hello and Merry Christmas!

Some of you have been wondering if we’ll get any updates for Nice List toons with the release of O’Pat Frost. While we will, they’ll be a little late for Christmas, and will instead be ready by early January. Regardless, here are the planned changes, so you can get ready and know what to expect.

Toon Kits

Holiday Bugs Bunny

StatOld ValueNew Value
Attack203230
Defense257294
Health550704
Speed165166
Skill NameOld DescriptionNew Description
Merry ChristmasDeal 135% damage to target enemy, Stunning them. Then Flip 2 Buffs for each Stunned or Silenced enemy.Deal 135% damage to target enemy, Stunning them. Then Flip 2 Buffs for each Stunned, Silenced or Frozen enemy.
The Gift of GivingAt the end of this toon’s turn, if this toon is above 75% Health, give a random ally Defense Up for 5 turns.At the end of this toon’s turn, for each ally above 50% Health, gain Defense Up for 2 turns. If Chungus Claus is an ally, add a random Stat Up to all team member’s Gift Bags.
Christmas InterventionWhenever an enemy deals a Critical Hit to a Nice List team member, inflict them with Deny Critical. Stun and deal 50% damage to the first enemy that deals a critical hit to an ally.Whenever an enemy deals a Critical Hit to a Nice List team member, inflict them with Deny Critical. Unless Incapacitated, Stun and deal 50% damage to the first enemy that deals a critical hit to an ally.

Elf Daffy Duck

StatOld ValueNew Value
Attack211246
Defense206239
Health507590
Speed171180
Skill NameOld DescriptionNew Description
Production LineDeal 100% damage to target enemy, gaining 10% Turn Meter for each Silenced or Stunned enemy.Deal 100% damage to target enemy, gaining 10% Turn Meter for each Stunned, Silenced, or Frozen enemy.
Keep it Up!Whenever an ally attacks a Stunned or Silenced enemy, or lands a Critical Hit, grant them a random non-Taunt Buff for 5 turns. Whenever this toon attacks a Stunned or Silenced enemy, or lands a Critical Hit, heal your team for 20% Max Health.Whenever an ally attacks a Stunned, Silenced, or Frozen enemy, or lands a Critical Hit, grant them a random non-Taunt Buff for 5 turns. Whenever this toon attacks a Stunned, Silenced, or Frozen enemy, or lands a Critical Hit, heal your team for 20% Max health.

Reindeer Road Runner

StatOld ValueNew Value
Attack191211
Defense194221
Health488541
Speed213234
Skill NameOld DescriptionNew Description
No StirringSilence the target enemy for the rest of the battle.Heal your team for 105% health, granting them Heal Over Time for 4 turns. Silence the target enemy for the rest of the battle.
Winter’s HushDeal 70% damage to target enemy, Silencing them for 2 turns. This toon gains 25% Turn Meter.Deal 135% damage to target enemy, Silencing them for 2 turns. This toon gains 25% Turn Meter.

Merlin Sam

StatOld ValueNew Value
Attack238292
Defense169217
Health435556
Speed135163
Skill NameOld DescriptionNew Description
Dragon SoulWhenever an enemy is defeated, gain 2-3 Attack Up for 2 turns.This toon deals an extra 10% damage for each Speed Down on the target enemy. Whenever an enemy is defeated, receive 2 Attack Up for 2 turns.

Bugfixes and other changes

  • Racketeer’s Rabbit Wiseguy will now only play an animation when he gains Taunt instead of whenever he is healed.