What’s up, doc?

Our next Meet the Team post is here! On this occasion, we interview another member of the Concept Art team, Ilona, who delves into her work and some of her nightmare experiences as a kid when Gossamer would appear on the screen… Off we go!

Meet our Concept Artist, Ilona

So what’s your role inside the team?

I am part of the Concept Art team so I work on character concepts, story-boarding, props, and icons, amongst other tasks.

What is it that you love about the game and the franchise: 

I love all the characters that come with the Looney Tunes franchise, from their strong personalities to their design. They are all so distinctive even though it’s such a large franchise, so being able to study masters like Chuck Jones and many others as a job is especially amazing. 

I also love these characters that are both unique to the game but have a strong background on vintage characters and episodes of Looney Tunes.

What are you currently working on?

At the moment I am working on a new Porky Pig to join the superhero characters cast! I am also working on a very highly community-requested toon, I believe. Cannot say much but all fans of Wile E. Coyote should be loving it… Stay tuned!

Concept art for Sea Goin’ Sam’s passive

If you were a toon, Who would you be and why?

I would love to say Egghead Jr., but I am more of a Foghorn, especially because of all those dad jokes – I am also a bit too loud at times…

What are your favorite toons in the game: 

I have a lot of favorite toons, I especially love the new Egghead the Knowing, Star-Pharaoh Marvin, Conqueror Taz, and Van Wile.

From the classics, I will have to say Hoot Suit Daffy, Jester Bugs, and O’Pat are some of my favorites! However, my absolute beloved one is the classic Dr. Frankenbeans, he is so magnificently ugly <3.

What are your favorite Team Compositions?

One I use a lot is comprised of Pepe Le Bard, Witch Hazel, Merlin Sam, and Porky Friar. They are not just a good team on themselves but they also happen to be some of my favorite Looney Tunes characters.

Tell us about some Funny/”oh-noes” development moments that you remember:

Not an “oh-no” moment but as a kid, I was a bit scared of Gossamer – ok, I was very scared of Gossamer. But I got to work on Gothamer recently and made that one attack that he gets scared of himself when looking at his reflection.  Look who is scared now!!

On the same character at some point I had to look up for any sounds of him screaming, I mean, this is the best I could get as an act of weird revenge for child Ilona.

Any other curious thing you want to tell the community – this is your moment to shine!

Firstly I want to thank the community for all the support and encouraging words. It always makes my day seeing videos or posts of people expressing how much they liked a character we worked on (sometimes) for months. Without players, I would not be working on these classic and new toons.

I would love to extend my thanks to my team, all of them are exceptional professionals and amazing human beings. Not one day goes by that I am not thankful to have been given the opportunity to work with them. Specifically a huge thank you to Dave, Dacas, and Bruna, I have learned so much from you and I still do every day. Thanks!


Didn’t you know, bub? The Looney Tunes World of Mayhem Discord server is the place to be! Join us there to meet other Maestros of Mayhem, discuss strategies and share your feedback with Haruki and the game development team.