Hey loonerinos! We’re excited to share upcoming reworks for some of the existing gadgets in our game. These particular gadgets were introduced quite some time ago, back when we were still figuring things out and the overall meta was still taking shape. Now that things have evolved significantly, we’re updating these gadgets to better reflect today’s gameplay dynamics and strategic depth.

While these reworks are still a little way off, we wanted to give you all a heads up now so you don’t end up scrapping something that could become useful later on. 

Here are the details of the planned reworks, though keep in mind, they’re still subject to change!

Reworks

Horned Helmet

Gadget EffectOldNew
Equip 4At the start of battle, this toon receives 5 Defense Up and Taunt for 2 turns.Text Change Only:
This toon gains Taunt and 5 Defense Up for 2 turns at the start of battle.


Iron Jacket

Gadget EffectOldNew
Equip 2+10% Defense+10% Health
Equip 4Whenever this toon receives damage, applies Attack Down to the attacker for 2 turns. If this toon is a Defender, once per battle, when its health gets below 50%, heal it for 30% max health.This toon has +10% Defense and, for each enemy on the battlefield, an additional +5% Defense.  If equipped by a Defender, once per battle, when it falls below 50% Max Health, heal for 20% Max Health

Boxing Stick

Gadget EffectOldNew
Equip 2+10% Attack+10% Attack
Equip 4Once per turn, when this toon defeats an enemy, it gets Attack Up until the end of battle. If it’s an Attacker, it also gains 50% Turn Meter.This toon gains Piercing Up for 2 turns at the start of each of its turns. If equipped by an Attacker, once per turn, gain 50% Turn Meter when this toon defeats an enemy.

Spiked Poms

Gadget EffectOldNew
Equip 4Once per turn, when this toon deals damage, it gains Defense Up. If this toon is a Support, also heal your allies for 45% of its Attack stat.Once per turn, when this toon deals damage, it gains Healing Up, and if equipped by a Support, heal all allies for 45% of its Attack Stat as well.

Slippery Oil

Gadget EffectOldNew
Equip 4Once per each of this toon’s turns, whenever one or more allies are healed, this toon gains Dodge Chance Up for 1 turn.This toon has +10% Dodge Chance. Once per each of this toon’s turns, when this toon performs a Dodge, gain 20% Turn Meter.

Angry Pills

Gadget EffectOldNew
Equip 2+10% Defense+10% Attack
Equip 4Whenever this toon receives damage, it gains Attack Up.This toon gains Attack Up for 3 turns at the start of each of its turns. Once per turn, when this toon is damaged it gains 15% Turn Meter.

Health Vacuum

Gadget EffectOldNew
Equip 4This toon has 25% lifesteal.This toon has +25% Lifesteal. Once per battle, when this toon falls below 50% Max Health, gain Heal Over Time.