Season 44 is all patched up and ready to rumble!

The Wackiki Island takeover is drawing to a close, but the adventure is not over yet. We’ll be unveiling the final member of the Island Getaway team this season, followed by an exciting Wildcard toon who packs a two-in-one punch!

As the sun sets on this tropical adventure, something ancient stirs beneath the surface. A new toon will be forming the Archaeologist team alongside Treasure Hunter Tweety, Professor Prissy, and Curator Porky, who’ll all be reworked to fit the theme. Together, they’ll be ready to dig deep and uncover a whole new layer of mayhem. Meanwhile, a never-before-seen toon will be taking to the waters as the first member of the new Riverboat team.

Aside from that, Petunia Pig will be getting a long-overdue rework this season to strengthen her role as the Legendary for the Citizen team. We’ll get to all the reworks in a bit, but before that, let’s see what the new teams have in store!

Riverboat

All aboard! Four new toons are joining the Riverboat team to stir up the calm in the World of Mayhem. They stay afloat in the fiercest of fights and their defenses are tough to wear down, no matter how choppy the waters get. Here’s a sneak peek into their theme passive:

Archaeologist


Treasure Hunter Tweety, Professor Prissy, Curator Porky, and a new toon are joining forces as the Archaeologists, and they’re going to unearth ancient secrets along with new troubles in the World of Mayhem. Built for enduring expeditions, they dig deep with steady Turn Meter gains, heals, and counterattacks. Here’s a sneak peek into their theme passive:


Reworks

You can find the reworks down below. As always, they might not be the final version and are subject to change.

Citizen

Petunia Pig

Petunia will be undergoing necessary refinements to accommodate for her status as one of the Legendaries of the Citizen theme. She will now be able to Silence enemies, inflict Damage Down, and grant Damage Resistance Up. Her updated Legendary passive will now allow her to Cleanse team members whenever they attack and she’ll have an added advantage in Endurance Tower and Brawl.

StatsOldNew
Attack252347
Defense192274
Health578802
Speed155199
Skill NameOldNew
Heart RacerDeal 100% damage to target enemy, granting all Attacker allies Speed Up for 4 turns.Deal 95% damage to target enemy, granting this toon and the ally with the least Turn Meter 2 Speed Up.
Natural GlowIncrease the Max Health of each team member by 10% for the rest of battle, then Heal your team for 30% Max Health. (Up to +50% Max Health can be gained.) Grant all Citizen team members 3 Stat Up.Grant each team member +10% Max Health (up to +50% additional). Then Heal each team member for 30% Max Health and grant them 2 random Stat Up for 2 turns.
Piggy PrideWhile this toon is in battle, all enemies have -10% Attack, and an additional -5% Attack per Citizen ally. Once per ally, when an ally falls below 35% Max Health, grant it 3 Heal Over Time.While this toon is in battle, all enemies have -10% Attack, and for each Citizen ally this toon has, an additional -5% Attack. Once per team member and unless Incapacitated, when an ally falls below 50% Max Health, grant it Damage Resistance Up and 2 Heal Over Time.
Temper TemperFor each Buff on the target enemy, remove 5% Turn Meter. Then Flip all Buffs on target enemy and all Debuffs on this toon. Gain 50% Turn Meter.Silence target enemy and remove 20% Turn Meter from all enemies. Grant all team members 20% Turn meter. While in Endurance Tower or Brawl, remove an additional 2.5% Turn Meter from each enemy for each Buff (up to 10) they have.
The Bad BoysWhenever any non-Citizen Enemy attacks, gain 15% Turn Meter and grant your team Attack Up. If they attacked this toon, grant your team Speed Up as well.At the start of battle, Silence the enemy with the highest Attack. At the start of each of this toon’s turns, this toon has a +25% chance to Silence the enemy with the highest Attack, otherwise it inflicts that enemy with Damage Down for 2 turns.
Piggy PleasantriesWhenever a Citizen team member receives a Debuff, grant them +10% Resistance (up to +50%) to it for the rest of battle. Whenever a Citizen team member attacks, Cleanse them of 2 Debuffs.Unless Incapacitated, whenever a Citizen team member attacks, Cleanse them of 2 Stat Down. While this toon remains in battle and if Goofy Gophers is not an ally, whenever a Citizen toon is Cleansed, their Max Health is increased by 5% (up to 50% additional).
Theme Passive (New)Citizen toons Cleanse a random Stat Down and a Special Stat Down from themselves at the end of each enemy’s turn.

Archaeologist

Treasure Hunter Tweety

We’ll be reworking Treasure Hunter Tweety so he can effectively lead the Archaeologist team into uncharted territory. In addition to gaining a brand new Legendary passive, his The Ole’ One-Two skill will now grant Heal Over Time to the most injured ally in Alliance Wars while his Rolling Boulder will target the least injured enemy. Canopy Cover and Whip Trick have been enhanced to offer stronger team support, and an all-new passive skill will boost his Dodge Chance and let him randomly grant Turn Meter.

  • Removed from Theme: Hero
  • Added to Theme: Archaeologist
StatsOldNew
Attack202323
Defense166291
Health428739
Speed143189
Skill NameOldNew
The Ole’ One-TwoDeal 65% damage and call an ally to assist on the target enemy for 50% damage.Deal 65% damage to target enemy, calling a random ally to Assist for 50% of their Attack. While in Alliance Wars, grant Heal Over Time to the most injured ally as well.
Rolling BoulderAt the end of every 3 of its turns, unless it was just incapacitated, this toon deals 350% damage to the enemy with the lowest Speed, Stunning them. This attack ignores ALL Defense.Unless Incapacitated, at the end of every 3 turns this toon takes, deal 350% damage to the least injured enemy, Stunning them. This attack has +100% Ignore Defense when attacking non-Boss enemies. (This cannot be a Critical Hit.)
Canopy CoverGain Sure Dodge for 2 turns and heal your team for 130% heal-power.Warmup reduced from 1 to 0, Cooldown reduced from 3 to 2
Once per ally, if any ally is below 40% Max Health, grant them Hidden. Then heal all team members for 120% heal-power and Cleanse 5 Defense Down and 2 Special Stat Down from each.
Whip TrickRemove a Buff from each enemy and gain 30% Turn Meter.Grant all team members 20% Turn Meter. Remove 3 Stat Up and 3 Special Stat Up from each enemy. If this toon has at least 1 Archaeologist ally, remove Damage Immunity from all enemies as well.
Escape Route (New Passive)At the start of each of this toon’s turns and unless Incapacitated, gain Dodge Chance Up and grant 10% Turn Meter to a random team member. For each Archaeologist ally, gain an additional Dodge Chance up and grant 10% Turn Meter to an additional random team member.
Golden Idol (New Legendary Passive)Twice per each of this toon’s turns, grant Damage Resistance Up to Archaeologist team members whenever they have their Turn Meter increased.
Archaeologist Theme Passive (New)Archaeologist toons gain 10% Turn Meter at the start of each enemy’s turn.

Curator Porky

Curator Porky is being reworked as a more consistent Support for the Archaeologist team. His Reveal the Relic skill has been changed from an active on-tap to a start of turn passive, which will allow him to consistently heal his team. While his role remains focused on sustenance, we’re leaning into more reliable team buffs like Speed Up and Recovery Up, along with the Cleansing of Damage Over Time and Stat Downs.

  • Removed from Theme: Explorer
  • Added to Theme: Archaeologist
StatsOldNew
Attack162273
Defense212344
Health513826
Speed144167
Skill NameOldNew
Coward’s ThrowDeal 100% damage to target enemy, granting 2 Counter Chance Up to the ally with the highest Attack.Deal 90% damage to target enemy, granting this toon and a random ally Speed Up for 2 turns.
Reveal the RelicHeal your team for 100% heal-power, cleansing all Stuns.At the start of each of this toon’s turns and unless Incapacitated, heal all team members for 80% heal-power and remove a Speed Up and Attack Up from each enemy.
Forbidden PowersDeal 80% damage to all enemies and grant your team 2 Counter Chance Up.Warmup increased to 1
Deal 90% damage to all enemies, granting your team 2 Recovery Up and 2 Counter Chance Up. While in Alliance Wars, grant all Archaeologist team members the 2 Counter Chance Up for an additional turn.
Concerned CompanionWhenever an ally is Stunned, gain +50% Turn Meter.Once per battle and unless Incapacitated, when any team member falls below 50% Max Health, heal them for 20% Max Health and Cleanse them of all Stat Down and all Damage Over Time.
Vengeful SpiritsStun target enemy, inflicting all enemies with 2 random Debuffs for 3 turns.Inflict all enemies with 2 Damage Down, Speed Down and Damage Over Time for 2 turns. Stun a random enemy. Gain 20% Turn Meter.
Archaeologist Theme Passive (New)Archaeologist toons gain 10% Turn Meter at the start of each enemy’s turn.

Professor Prissy

We’re keeping Professor Prissy’s core identity intact, but she’ll now offer stronger utility in terms of reliably granting Turn Meter, consistently providing Speed Up to her entire team, and Cleansing debuffs to keep them protected.

  • Removed from Theme: Explorer
  • Added to Theme: Archaeologist
StatsOldNew
Attack174310
Defense165287
Health425736
Speed183201
Skill NameOldNew
Onward!Grant all team members 30% Turn MeterDeal 5% Max Health Damage to target enemy, granting all team members 10% Turn Meter. Grant all Archaeologist team members an additional 20% Turn Meter.
Revitalizing RelicHeal your team for 130% heal-power, flipping all Speed Down and granting 2 Heal Over Time.Heal the most injured team member for 140% heal-power, Flipping 3 Speed Down on each team member, then Cleansing 5 random Stat Down or Special Stat Down on each.
Call of DiscoveryThis toon is immune to Speed Down and Turn Meter removal.This toon has Immunity to Turn Meter Reduction. At the start of each of this toon’s turns and unless Incapacitated, grant all team members Speed Up and, while in Alliance Wars, Flip a Speed Up on each enemy.
Keep UpDeal 130% damage to target enemy, Stunning a random enemy and granting 3 Speed Up to the ally with the lowest Speed for 2 turns.Cooldown increased from 1 to 2
Deal 120% damage to target enemy, Stunning them and granting 10% Turn Meter to all team members. Then grant an additional 10% Turn Meter to the ally with the lowest Turn Meter.
Archaeologist Theme Passive (New)Archaeologist toons gain 10% Turn Meter at the start of each enemy’s turn.

Balance Changes

Wildcard

Raider Lola

Skill NameOldNew
Stolen IdolDeal 105% damage to target enemy, inflicting 3 Special Stat Down on each enemy. Once per battle, unless Incapacitated, when this toon falls below 25% Max health, use this ability on each enemyDeal 105% damage to target enemy, inflicting 3 Special Stat Down on each enemy. Once per battle and unless Incapacitated, when this toon falls below 35% Max Health, use this ability against the most injured enemy.
Raider’s AwarenessThis toon’s attacks have +5% Critical Chance for each Debuff on their target. While this toon remains in battle, all enemies are inflicted with a random Special Stat Down at the start of each team member’s turn.This toon’s attacks have +5% Critical Chance for each Debuff on their target. At the start of each enemy’s turn, inflict a random Special Stat Down for 2 turns on them.
Appeal to Higher PowerInflict 10 random Special Stat Down on all enemies for 2 turns. If this ability is used on this toon’s first turn, gain 50% Turn Meter as well, otherwise this ability has a 25% chance to Stun, Silence, or Freeze each enemy and resets the cooldown of Temple Trap.Inflict 8 random Special Stat Down on all enemies for 2 turns. If this ability is used on this toon’s first turn, gain 50% Turn Meter as well, otherwise this ability has a 25% chance to Stun, Silence, or Freeze each enemy and resets the cooldown of Temple Trap.

Dr. Jekyll

Skill NameOldNew
Monstrous MightWhile this toon has Hyde Form, it counts as a Monster and has +25% Attack, +25% Defense, -100% Tenacity, and at the end of each of its turns, unless Incapacitated, deals 65% damage to all enemiesWhile this toon has Hyde Form, it counts as a Monster and has +25% Attack, +25% Defense, -100% Tenacity, and at the end of each of its turns, unless Incapacitated or Silenced, deals 35% damage to all enemies.